Documentation
What is SliceForge
Create, edit, prototype, and export game UI assets and screens.
Choose a workspace
Compose builds screens from images, nine-slice panels, shapes, text, and vector paths. Slice Studio prepares individual assets for resizing. Decompose separates artwork into regions, and Frame Builder assembles modular frames from image pieces. Library and Generate supply assets for these workflows.
Start a project
Open Projects, create or select a project, then open Compose. Keep related screens and assets together so you can reuse them. Import existing artwork through Library or use Generate for AI-assisted creation.
Try the tools first
Try demo opens an editable sample at /compose/demo. Changes are temporary; importing, generating, exporting, sharing, and saving assets require your own project. Guest Slice Studio at /studio and standalone tools at /tools support local work and downloads without an account.

