Resources

Documentation

What is SliceForge

Create, edit, prototype, and export game UI assets and screens.

Choose a workspace

Compose builds screens from images, nine-slice panels, shapes, text, and vector paths. Slice Studio prepares individual assets for resizing. Decompose separates artwork into regions, and Frame Builder assembles modular frames from image pieces. Library and Generate supply assets for these workflows.

Start a project

Open Projects, create or select a project, then open Compose. Keep related screens and assets together so you can reuse them. Import existing artwork through Library or use Generate for AI-assisted creation.

Try the tools first

Try demo opens an editable sample at /compose/demo. Changes are temporary; importing, generating, exporting, sharing, and saving assets require your own project. Guest Slice Studio at /studio and standalone tools at /tools support local work and downloads without an account.
Documentation reviewed September 20, 2026. Available controls depend on your selection, project access, and export target. Check in-app status messages and export notes for your current operation.