THE WORKBENCH / FREE TOOLS
Small tools.
Ready-to-build assets.
Free tools that process your files in your browser. No uploads or account required. Download the results to your device.
Images & Sprites
Prepare, clean up, and package your visual assets.
Sprite Sheet Splitter
Split grids or transparent sprite sheets into individual PNG frames.
Open tool →Texture Atlas Packer
Pack local images into a PNG atlas with frame coordinates and transparent spacing.
Open tool →PNG Border Inspector
Measure transparent margins, trim empty space, and add even padding.
Open tool →Pixel-Perfect Resizer
Scale pixel art with crisp edges and no smoothing.
Open tool →Transparent PNG Optimizer
Optimize PNG files losslessly, preserving transparency and reporting actual byte savings.
Open tool →Make It White
Create grayscale assets that retain shading, or solid white silhouettes, ready for in-game tinting.
Open tool →UI & Animation
Build UI states and check how assets stretch, scale, and move.
Nine-Slice Visualizer
Protect your corners. Preview a panel at any size and export its slice settings.
Open tool →Button State Generator
Create hover, pressed, disabled, and selected states from one button image.
Open tool →UI Scale Previewer
Preview a UI asset at desktop, mobile, and Steam Deck resolutions.
Open tool →Animator Visualizer
Play sprite sheet frames with FPS, looping, and anchor controls.
Open tool →Colors, Fonts & Vectors
Turn design ingredients into assets and tokens for your game.
Color Palette & Contrast
Extract colors, assign UI roles, check contrast, and download design tokens.
Open tool →SVG-to-Canvas Converter
Convert self-contained SVG shapes into PNGs at 1×, 2×, or 3× resolution.
Open tool →Bitmap Font Atlas Generator
Turn a local TTF or OTF font into a bitmap PNG atlas with BMFont and JSON metadata.
Open tool →Export & Audio
Finish your files and prepare them for the engine.
Asset Naming Cleaner
Clean up filenames in a batch without changing the files inside.
Open tool →Game UI Export Converter
Convert a SliceForge slice manifest into Unity, Godot, and CSS import files.
Open tool →UI Sound / FX Micro-Trimmer
Trim silence and normalize local audio clips, then download PCM WAV files.
Open tool →Your files stay yours.
Work stays in this tab until you download it. Refreshing clears the session. Your original files are never overwritten.

