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LOCAL FILES. INSTANT WORKFLOW.

Game UI Export Converter

Convert a SliceForge slice manifest into Unity, Godot, and CSS import files.

See what you’ll get ↓
  1. Add the panel image
  2. Add its matching slice JSON
  3. Download the engine package
● Local processing · Files clear on refresh
Start with your panel imageDrag and drop here, or browse your device

PNG, JPEG, WebP · 8,192-pixel sides / 32 megapixels

Your preview will appear here

Start with your panel image, then follow the settings below.

See an example of the output ↓

Adjust your result

Choose the .slice.json from Nine-Slice Visualizer. The image and manifest dimensions must match.

A useful tip

Need a manifest? Export your panel’s slice JSON from Nine-Slice Visualizer first, then return here with the matching PNG.

Open Nine-Slice Visualizer ↗

Choose a file above, then adjust these settings.

Choose a .slice.json exported from Nine-Slice Visualizer.

Exports Unity sprite .meta, Godot 4 scene/style, and CSS for one nine-slice image. No native Unity prefab or full scene conversion.

Next: prepare your files, then download them below.

WHAT YOU’LL GET

One panel. Three target formats.

Illustrative example
01 / INPUT
PNGexample-panel.png+JSONexample-panel.slice.json

Panel PNG + slice JSON

02 / OUTPUT
↳Unity · sprite metadata↳Godot · scene + style↳Web · CSS

Unity / Godot / Web folders

Included in your download

  • Unity sprite metadata
  • Godot 4 scene + style
  • CSS + panel images
  • ZIP package

Exports one standard nine-slice asset. Follow the included README to import it; this does not create a Unity prefab or convert a full layout.

Example only. Your actual result appears in the workbench after you prepare it. Download before refreshing; files stay in this tab.