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LOCAL FILES. INSTANT WORKFLOW.

Animator Visualizer

Play sprite sheet frames with FPS, looping, and anchor controls.

See what you’ll get ↓
  1. Add your sprite sheet
  2. Set the grid and press Play
  3. Download frames + playback settings
● Local processing · Files clear on refresh
Start with an animation sheetDrag and drop here, or browse your device

PNG, JPEG, WebP · 8,192-pixel sides / 32 megapixels

Your preview will appear here

Start with an animation sheet, then follow the settings below.

See an example of the output ↓

Adjust your result

Enter columns, rows, margin, and gap to match the sheet. Try 12 frames per second, then Play or step through with Next frame.

A useful tip

Frames run left-to-right, then top-to-bottom. The crosshair shows the anchor; 50% / 50% centers each frame around it.

Choose a file above, then adjust these settings.

Frames are read left-to-right, then top-to-bottom. Export includes PNG frames and playback settings.

Next: prepare your files, then download them below.

WHAT YOU’LL GET

A sprite sheet, brought to life.

Illustrative example
01 / INPUT
0102030405060708

Ordered animation frames

02 / OUTPUT
▶ 12 FPS · loop previewExport: frames + playback settings

Playback preview at your chosen FPS

Included in your download

  • PNG frames · ZIP
  • Playback settings · JSON

Export includes frames and settings, not a GIF or video. Use the loop, speed, and anchor settings to check your animation before import.

Example only. Your actual result appears in the workbench after you prepare it. Download before refreshing; files stay in this tab.