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AdvancedAbout 22 min
Optimize for game engine export
Pick PNG scale, transparency, SVG usage, and engine preset deliberately.
Steps
- Open the Export UI modal from Compose; choose engine preset (Unity, Unreal, Godot, Phaser) appropriate to your runtime.
- Export 1x transparent PNG first for UI overlays; add 2x/4x only when your atlas budget allows.
- Download SVG when typed layers include paths or text you want resolution-independent; otherwise prefer kit PNGs.
- Cross-check nine-slice.json and slice manifests with how your importer packs atlases.
Expected result
A repeatable export profile your engine team can script or document without one-off tweaks.
For deeper reference, open Docs.